You copy pasted vampire into Thor
Fixed!
You copy pasted vampire into Thor
Fixed!
This is a list of all existing Yin Yang perks, their pros, cons and when they are available.
Prestige 0 - None
Prestige 1 - Three
Brute
Human - +5% Damage / +10% Damage Taken
Zombie - +10% Damage / +10% Damage Taken
Aura - +1% Damage
Tank
Human - +20% Max Health / -5% Speed
Zombie - +20% Max Health / -5% Speed
Aura - +5% Max Health
Hunter
Human - +4% Speed / -10% Damage
Zombie - +4% Speed / -10% Damage
Aura - +1% Speed
Prestige 2 - Three
Fleetfoot
Human - Weightless / Speed Upgrade Halved
Zombie - +5% Speed / Lunge Disabled
Aura - +2% Speed
Vampire
Human - 15 + 10% Lifesteal (Melee) / Max Health Halved
Zombie - +75% Lifesteal / Infection Upgrade Halved
Aura - +5% Lifesteal (Melee)
Thor
Human - +40% Melee Damage / -40% Ranged Damage
Zombie - +50% Range / -15% Damage
Aura - +5% Toughness
Prestige 3 - Three
Berserker
Human - Stacking Fire Rate / -7.5% Speed
Zombie - Stacking Attack Speed / -7.5% Speed
Aura - +2% Fire Rate/Attack Speed
Barbarian
Human - +10% Damage / +20% Damage Taken
Zombie - +20% Damage / +20% Damage Taken
Aura - +2% Damage
Hemorrhage
Human - +15% Bleed Chance / -15% Damage
Zombie - +40% Bleed Chance / -15% Damage
Aura - +5% Dodge Chance
Prestige 4 -
Loris
Human - +15% Damage / -10% Max Health, -5% Speed
Zombie - +15% Damage / -10% Max Health, -5% Speed
Aura - N/A
Technician
Human - 25% Extended Magazine / -20% Rate of Fire
Zombie - Gun Jammer (25% Chance) / -20% Attack Speed
Aura - +2.5% Point Rate
Prestige 5 -
Plague
Human - Health Items Cure, +15% Anti-Infection / -20% Max Health
Zombie - Infection Martyrdom / -20% Max Health
Aura - +3% Infection
Prestige 6 -
Assault
Human - +20% Damage / Ammo Regen Halved
Zombie - +10% Attack Speed / -50% Self-Inflicted Damage
Aura - +3% Fire Rate / Attack Speed
Prestige 7 -
Specialist
Human - Upgraded Starting Weapons / Panic Disabled
Zombie - Mutation Roar / Lunge Disabled
Aura - +5% Point Rate
Prestige 8 -
Ballistic
Human - +30% Damage / +30% Ammo Consumption
Zombie - +20% Armour Damage / -20% Damage
Aura - +5% Ammo Regen / -5% Ammo Regen
New users tend to abandon SoD earlier than many thought, hence why they should be in community for 2-3 months.
Hmkay.
Anyway, cool stuff, waiting to see them in.
Yes!! It's Snowbound!!!! Finally found it! Excellent map man..
Jouxie, add it or we riot!!
Im searching a map, i try to explain. The survivors spawned outside in the snow we have to run in a house or we loose hp, after we put on the electricity and radio, we run back to the funiculars, then we drive down, open a door and survivors won. Someone know that map ?
I know that map, not the name though. Extremely popular map in then-EU2, I even talked to Jouxie about it but no answer, weeks ago.
Church winter instead of current church.
and the map based on the game "blood"
I dont think there is a winter church where humans are forced to stay inside without going outside to spawncamp and spawnkill.
Btw @thekillergreece may be that one your map? Judging only by the name xD
https://www.dropbox.com/sh/edz…geGAzfkxG9M28ny1wa/Custom Maps/zpo/zpo_military_warehouse_rw3.bsp?dl=0
Your dropbox doesnt work.
Y u no read my bugtracker suggestion, you freak!?
Jokes aside.
Uberpush please - Classic and popular map in Sammy ZPS years and kind of popular in then-EU2, at least it was fun.
Deathrun Guinea Pig - You can deny it or not, it was actually very popular map in EU2 and sometimes it filled the server.
Deathruns Mario and Simpsons - Classic and popular maps in Sammy ZPS years. I dont recall them being around in EU2 except Mario ones which was average map if I am not wrong.
Military base - I don't remember the official maps and I dont remember much but you may remember it from the screenshots. Sammy ZPS years.
https://steamcommunity.com/sha…/filedetails/?id=44583175
https://steamuserimages-a.akam…05671E54192DE197BC4BFE74/
https://steamuserimages-a.akam…DE38C3D9062151E117DB3FE3/
Shooting range / Military training range - I don't remember the exact name but the map was kind of popular in then-EU2 Upgrades mod. As human, you obtain limited ammo/weaponry and go to shooting range booth where zombies emerge from gates. Once win, you go to next stage with more weaponry, ammo, etcetera.
Dead Space - Self explanatory.
Unknown map - Not known name but was popular in Sammy ZPS years. It was familar of... Doom?
https://steamuserimages-a.akam…E20DAFD46132E098641EE588/
https://steamuserimages-a.akam…52149B875B01F8464660DFBA/
https://steamuserimages-a.akam…DC2D7C5DC828D4BDE01BF256/
https://steamuserimages-a.akam…77F92039A2259AF150E1BC8F/
https://steamuserimages-a.akam…E17BFE2EC584B13ACD27DA6B/
And that's all I could find in my screenshots of my steam profile.
I was thinking of releasing basic models out to the public that anyone can use, but at the moment, I've not considered. And this suggestion depends all on Joux, if he wants it or not.
There is only one skin that doesnt require pp or keys and that's Lara Croft which is for staff and veterans only. Perhaps Donators (Not VIPs) should have a free skin as well.
Aside of that.. No.. I dont think adding free skins is good idea :3
Oh, no.
I read it and I agree. I flagged the managers down to read it.
Humans simple kill zombies far too easily by spawn camping/killing. I am suggesting placing spawns behind the buildings like you suggested, split the roof and make the outside even darker for more creepy atmosphere.
All we need is a good/dedicated mapper really. I mean we are a few here who are familiar with the hammer editor, giving it a try surely won't hurt! :DD
We got Cody and Jouxie!
Players have changed over the years and especially with 3.0. So those "popular" maps aren't always that popular and instead kill the server right away. (Such as Church, partially rabbithole, lila billy just to name a few)
I even suggested the removal of hardcore maps, namely the drinage ones because they do kill the server but... nothing.
Only church we got is SOD ones if I am not wrong and it's been proved useful as no more humans can spawnkill. There were many circumstances today that zombies won kind of easy after trying hard to kill humans.
Cabin maps should be removed as we got EU2 for this.. Lake maps? Not sure, one time they helped server be full with players one time they did not. Never had any issue with rabbithole map but not sure about lila billy.
Most players got different likings.
I do like the deathrun maps and fun maps a lot, but i also know from a lot of experience when playing them, it kills the server. i can never remember it filling the old servers or being beneficial. we hosted a deathrun server a few years back for those that remember it, with its own deathrun mod. it even ranked how many deathruns you completed with the time taken, and its own leader board, and leader for each map thinking that would draw people in to play them, but again, it did not workout well ( i cannot remember fully, but i think there was another death-run server at the time which may have had some bearing on it ). Although we do have some other plans for EU4 which may or may not happen as of yet, if enough people want a deathrun server, it can easily be added.
The only way i would add them to the current servers, and again, it would need a lot of agreement from the community, is to add them but make them only playable (rtv/nominate) with a few players / low server population.
Or a better idea, it should be playable only through rtv/nominate, sure (Like most maps :P) with a few players? Sure and sure. How about, however, and as I suggested to Xerox who said it's not possible or something (I dont remember), why not make those deathrun/smash cannonz maps last only 10 minutes? That would be more comfortable. Indeed, if the players want to keep playing the same map, they can vote "Don't change" when map voting comes up.
What I am saying is, I believe, the maps should still be nominated even if the server is full BUT the maps should last 10 minutes top, unlike other maps which last 30 minutes.
SL used to host a Deathrun server when i was a member. And it was always filled up when i was on. The community itself plays a big role, especially on those types of servers. You are there to have fun, not get the most kills or best upgrades. So if the community itself isn't welcoming and fun, then the deathrun server stands no chance.
But what you said there Joux. I agree they should be locked behind a population wall if we add em.
I have never seen a SL server host deathrun maps. When did that happen? Only I know they had a server cabin only.
Aside of that, EU2 (Then upgrades server) used to have Deathrun Guinea and regardless of the number of players at that time, be it low or full, there were many circumstances that many players would vote deathrun guinea map over objective maps. Smash cannonz was a rare but I dont recall those maps killing the server entirely.
I still wont forget how Sammy ZPS server was full when it played deathrun and smash cannonz maps
Display MoreI feel like there are these different types of servers in general when ya look at maps only.
Stock maps, stock + custom maps, cabin/church/lake maps, deathrun/screwaround maps, deathmatch maps.
Now the first two ones are definitely over saturated. Luckily we use upgrades. Cabin/church/lake servers got more of a balance to it.
But there really are no populated servers with Fun/deathmatch maps only. Which is honestly quite sad since they are really really enjoyable.
So yeah i fully agree that, maybe not us, but someone needs to get a deathrun-ish server running/populated again.
Of course id like to see us being the ones managing that, but servers be servers ;<
And should the idea be scrapped, then EU3 should have at least some fun maps as well. I see many players requesting deathrun maps already.
Namely, deathruns, smash cannonz, etc. Anything that is not too action oriented but fun oriented. Thoughts?
So.. Any other thoughts?
Updated the list with a couple of more suggestions by others.
"Vector (Operation Raccoon City)"
Since when we add (garbage) characters from garbage games?