Posts by Joux

    Game Giveaway Two - RUST



    As promised, i will be doing a bunch of game giveaways to Members Only over the next couple of days, following up on Garry's Mod with RUST!


    Very simple, to participate, you must write 'KABOOM' as a reply.
    Easy.


    Draw will be held this time tomorrow, along with the next game on my giveaway list!

    BloodTrail BloodTrail BloodTrail


    If you win this game but you already have it a new winner will be drawn




    And the winner is - Sasuke !
    https://www.randompicker.com/P…col.aspx?Key=299394x26495

    Game Giveaway One - Garry's Mod



    As promised, i will be doing a bunch of game giveaways to Members Only over the next couple of days, starting with Garry's mod!


    Very simple, to participate, you must write 'Joux is Awesome!' as a reply.
    Easy.


    Draw will be held this time tomorrow, along with the next game on my giveaway list!

    BloodTrail BloodTrail BloodTrail


    If you win this game but you already have it a new winner will be drawn




    And The Winner Is - Laurens !
    https://www.randompicker.com/P…tocol.aspx?Key=299056x352





    Dedicated Server
    Due to the increased crashes recently, and server performance problems I have had, I have switched back to my previous dedicated server host. The data loss we had was also down to the performance issue / crashing of the virtual servers that I run for each part of our community. The move has already been done, and hopefully you all have noticed better forum performance and hopefully more stable zps servers over the past week.



    Garry's Mod
    Now that we have the hardware performance back, we are looking into hosting stable GMOD Servers, which xerox is currently configuring and testing. I hope to get these up and running within a couple of weeks and will post an announcement once running. We will more than likely start with a TTT Server to begin with, as from previously playing the game mode; I know it is rather fun regardless of the numbers playing. I also think having our own prop hunt server would be good fun too, but will decide after the TTT server is running smoothly.



    7Days2Die
    Mike is now currently correcting and setting up the 7days2die server once more now that we have the performance back, and i am sure he will get it running in a stable condition in the next couple of days. In the meantime, go nag him until it is working :thumbup:



    Killing Floor 2
    I will also be putting the killing floor servers back up permanently this week with their new ip addresses and hopefully we can get a community session one day in the near future. They were also offline due to the performance issues.



    RUST
    And finally, with the idea of always expanding our community into other games, I am finally announcing our new dedicated RUST server. I have run a rust server in the past, but unfortunately the player base never took off. However, over the last couple of weeks, I have (with help from a couple of friends) started up a successful rust server. As the player base in rust is rather huge, like gmod, it would be a good game to add to our game list. The rust server has been maxed out with a staggering 150 players over the entire bank holiday weekend, with 50 players + in non-peak times. I will be posting full information about the server in the new RUST forum on our site soon.
    Server Information > http://toprustservers.com/server/18262
    Current Server Map > http://map.playrust.io/?Procedural Map_3500_115672123#[EU%2FUK] The Rust Men |26%2F03|Vanilla|ACTIVE ADMINS|NO LAG| (144.76.76.197%3A28015)




    Now for anyone who would like to play one of the games above, that do not currently have the game, do not worry, i will be doing a bunch of giveaways this week :thumbup:



    Thought i would give a small history lesson into our community for those who would like to know when and how it started, linking to our latest ZPS News.


    We have always been known as the community with upgrades, all the way back to 2007! It all started with Sammy’s 2007 upgrade script, which I played 24/7 (sleep was not an option) along with the game Zombie Master (Which upgrades & points linked between the two games). This lasted almost a good couple of years until the servers went down for just over half a year.



    In the fall of 2008 however, it was relaunched with a new script, zps-upgrades (which i actually still have along with its stats) this lasted for about 2 years, and within this time, RPGMOD was also created by Sammy and Portalcake. zps-upgrades also had a point reset mid-way (it became very unbalanced fast) and I had no knowledge of scripting at that point to play around with it too much. With ZPS updating a fair amount back then and Sammy giving myself control of the servers, things started to break due to the ZPS Updates and incompatible upgrades.



    My first script was to fix the HP of zombies, as spawning in the ground with 0 HP was starting to become a huge problem. Unfortunately this did partly break the HP upgrade ( as i did not have the sourcecode to fix correctly ), alongside the pushback. In the end, as most of the upgrades where either broken or temperamental, I decided it was time to learn sorucemod and make my own working upgrade system (Hello Fungrades!) with a small rtd plugin (and teletubbies skins for VIPs, of course!). It was a huge learning curve by which I learned a lot and for those who played since release knows a lot was added over the 3 years Fungrades ran for. Within this time, I also remade the RPGMOD, Sammys original needed an exp reset ( lack of players and balancing problems ) and I thought, let’s do a brand new one, adding a few more events and round achievements and to link the current PP system into both mods.



    There have been many scripts made since then, old ones being Kings Mod (Which is similar to what we have now built properly) where you defend the king, if he dies, you all die. Humans respawn just like zombies. It was a fun mod, but not viable for the public. All the way to the wonderful Kill The Boon, where you.. kill boons ?.



    However, it is now time for another public release of a brand new mod, which is completely different to anything I have previously crafted. But do not worry; JXMOD is not going anywhere… yet.



    The idea was to create something brand new that was far more balanced and fun than any upgrade system can be for both new players and long term players. Upgrade systems are fun, but long term systems without a reset can be hard for new players to keep up and enjoy, and long term players generally do not want resets. This specifically has always been a hard issue to resolve, but I believe this mod will resolve the majority of balancing issues we currently suffer from. The mod is in a state of how all games are now released, in “Alpha”, with the DLC on its way ( hue) … and would like to schedule a test run this or next weekend.



    But without any further introduction, I am announcing our latest creation Class-Mod. For the last couple of months, both Xerox and myself have been working on the mod which now includes 10 Human Classes and 7 Zombie classes, all scripted in and briefly tested working (alpha ftw). Each class has its own special ability and upgrades for their class, an example for one is the doctor, we have redesigned the medic from fungrades/jxmod which now places a medpack on the floor that automatically regenerates health to nearby players. We also have a class for those who like to blow ‘stuff’ up for the human team called the DemoMan, who specifically can regenerate Grenades and IED’s. A few examples from the zombie team includes Brute, who has the most health from any other class, and who also has an 'ability' to create a temporary barrier that reduces damage taken for a few seconds. And Dread; the class that can slow humans down in a radius. And don’t worry; we have also included a stealth class which I think a lot of people will have fun with too.



    For clarification and better understand of what this mod does, each class will have its own stats, upgrades and abilities, which means, you can no longer have 5000 HP with 1000 damage and move at the speed of sound, from a single class. We have also introduced a new command / bind to use with most of the classes which is where this mod makes them different to any other mod i have done before, which will add so much more variety & style along with tactical of game-play to all game-modes and maps with each different class. The mod is being designed to try and force team-play, mixing human classes for the best survival, or to bring a quick and painful death upon the living.



    I will either schedule a test this weekend if enough people can make it, or the following. The test will be done to find any bugs that may occur with the script and the classes directly, we have kept the vip system and skins currently separate to identity bugs easier in this current script.

    Sorry, you need the new IP for that 5.9.151.29:7777
    it is currently running the extended max player slots.
    I can get a normal server running on 7877 if needed.

    The draw has been run, and the following people have won the following games!


    The Prize Pool ( VIP Packages ) will be draw later this evening + 1 more CS GO !


    Winner pending indicates the draw will and may be re-run.



    [Xmas] »SoD« pretraket has won 7 Days to Die !!!


    [Xmas] <<Re-roll>> Shadow of Mordor !!!


    [Xmas] (SL) RITTI (-16977479) has won ARK Survival Evolved !!!


    [Xmas] dominik9778 (106014073) has won Rocket League !!!


    [Xmas] »SoD« Laughtilldie (-99935234) has won State of Decay !!!


    [Xmas] Musiq has won (-48882529) Yet Another Zombie Defense !!!


    [Xmas] »SoD« 100Tim (-31599525) has won Terraria !!!


    [Xmas] GrayFox (-20383676) has won Borderlands !!!


    [Xmas] Kid (134389180) has won CSGO !!!


    [Xmas] »SoD« Cody (50003523) has won CSGO !!!


    [Xmas] vaios.stark (-102195243) has won Goat Simulator !!!


    [Xmas] Jorma (-71236020) has won Gauntlet !!!


    [Xmas] Flerion (23724361) has won Left 4 Dead Bundle !!!


    [Xmas] *Capť.*Āľpħă* (15404540) has won Fallout 4 !!!


    [Xmas] »SoD« King ZabiMan (-39836319) has won Battlefront !!!



    [Xmas] Patchey (82538852) has won Xmas PrizePool !!!
    [Xmas] »SoD«?Chuck Norris? (36672829) has won Xmas PrizePool !!!
    [Xmas] »SoD« _Anti-Social_ (10527029) has won Xmas PrizePool !!!
    [Xmas] dominik9778 (106014073) has won Xmas PrizePool !!!
    [Xmas] »SoD« Zem (50109892) has won Xmas PrizePool !!!
    [Xmas] (SL) RITTI (-16977479) has won Xmas PrizePool !!!
    [Xmas] »SoD«?Chuck Norris? (36672829) has won Xmas PrizePool !!!
    [Xmas] Sharingan (32544405) has won Xmas PrizePool !!!
    [Xmas] »SoD« Zem (50109892) has won Xmas PrizePool !!!
    [Xmas] »SoD« Zem (50109892) has won Xmas PrizePool !!!


    Congrats to all the winners this year! i will hand out the games over the next few days :)
    VIP Packages will be given in the new year.


    BloodTrail BloodTrail BloodTrail BloodTrail BloodTrail

    BloodTrail Soldiers Of Demise Christmas Giveaway 2015 BloodTrail


    This years ZPS Game Giveaway event as begun!


    For each hour of play in either the EU1 or EU2 ZPS Servers, you will gain a Candy Cane


    Each game requires a specific amount of Candy Canes to buy a Game Ticket for the game you would like, a list of this years games are below, with their Candy Cane Cost!


    Battlefront - 5 Canes
    Fallout 4 - 5 Canes
    Gauntlet - 2 Canes
    Goat Simulator - 1 Canes
    CSGO - 2 Canes
    Borderlands - 2 Canes
    Terraria - 2 Canes
    Yet Another Zombie Defense" - 1 Canes
    State of Decay - 1 Canes
    Rocket League - 3 Canes
    ARK Survival Evolved - 3 Canes
    Shadow of Mordor - 3 Canes
    7 Days to Die - 3 Canes
    Xmas PrizePool - 1 Canes


    The menu can be accessed by typing !candy in game, thus allowing you to buy a game ticket for the game listed above using your Candy Canes.


    The Xmas PrizePool will be filled with VIP Packages and any left over canes will be automatically added to this pool.


    The Event will end on the 24th of December, and the draw will be held on or after the 25th of December in one of the ZPS Servers!


    BloodTrail BloodTrail BloodTrail

    In terms of upgrades, as xerox has already stated we are ALWAYS open to suggestions about what is too overpowered and potentially ruining the game for other players.


    The Maps;
    The current system in place currently prevents the same map from being played within 30-35 other maps ( well, it should, I'll double check after this post ) . Even on a map crash, this will save all map positions unlike the standard inbuilt RTV system. This was a problem years back and was the reason i made my own RTV system to try and get maps spread out and played. This could easily be raised, however, specific maps like redqueen and the like will keep the server filled more than having them in rotation of the current 30 differential maps.


    Camping;
    Specifically in Fungrades and EU#2 JX MOD this is more of an issue, due to speed and ammo regen, camping is so much more easier, it is a problem and am open to suggestions. Years back, around 2010 time when sammy had his zpsupgrade script, he put a limit on ammo regen specifically so it would only last a certain amount of time, this could be a push in the right direction in terms of camping on survival maps. On objective maps, the same could be applied, or we could slow the ammo regen to spread it out over the round.


    Upgrades;
    HP and Damage are the two upgrades we recently tried to change and balance out, but like i have always stated when people complain about how op they are, the answer will pretty much always remain the same, it is an upgrade server it is what it is. There are many scenarios to consider in the game in terms of the amount of points you have and your skill. A highly upgraded player who is very skillful is the main problem in an upgrade server, more than anything else. With high damage / speed and aim, they can 'abuse' the system and get the most points out of the game, so my first thought process into the game is to make and assist new players and less skilled players have a chance. This is almost already done due to the cost of each upgrade, getting to level 10 from 0 out of 30 is a lot faster than getting from level 10 to 15, which means new players can get real beefy stats without putting a huge amount of time into the game anyway. and to be honest, i believe this to be very balanced and fair for new players. Specifically in JXMOD and i believe i did some for the upgrades in RPGMOD, early upgrades and stats are boosted for the early upgrades as well. But again, it always comes back to, this is an upgrade server.
    Although i have just briefly mentioned it, i also have to think about what to do with new players and i need a better word really for the 'unskilled' ones, and within an upgrade script i have come to the conclusion, it is almost impossible. Apart from giving early boosted stats, there is nothing much more i can do to to balance it out. again suggestions i would happily take on this.


    Point Earning;
    I would love to reward people doing objectives and i will have a good think about what i can change to make camping less rewarding and almost pointless. There is no easy way that i know to track who is doing the objectives, as each map is different, some have player clips, some have buttons, some keys, all with different entity names, and unless i have a specific script for each map to try and track the objectives, it will be a hard one to master. But regardless, i am sure me and xerox can come up with some workaround for you.


    if i have missed something you pointed out and specifically want an answer for, let me know.

    Hi all, As we are days away from beginning this years ZPS Xmas Game Giveaway, i need some suggestions on what games you would like to see in the Game Pool.


    Currently i have added the following games ;


    Battlefront
    Fallout 4
    Gauntlet,
    Goat Simulator
    CSGO
    Borderlands
    Terraria
    Yet Another Zombie Defense
    State of Decay
    Rocket League
    ARK Survival Evolved
    Shadow of Mordor
    Xmas PrizePool ( Multiple VIP Packages )


    Therefor any games you would like to see, or even add! please let me know on here or steam BloodTrail


    I will provide full details on the xmas event in the next few days once the game pool is complete.

    If anyone wants to join in today that does not currently own hl2 deathmatch, msg me on steam , i have a few spare copies ;)

    A slight request than explaining this game in this section, but i had put a fair amount of hours into this game in the past, and i found out ( after the client broke and servers broke years ago ) a fix was released earlier this year Kreygasm


    Maybe some people on here have played it in the past, but i would strongly suggest giving it ago. It requires HL2: Deathmatch and SDK 2006 and the following mod!


    http://178.32.57.113/SFFixed_0.3b.exe


    It was and i believe to be a real fun mod, and as a quick explanation of the game; It is a mix between garrysmod and any hl2 fps game. For the first 8~ minutes, you build and secure your flag, making sure you can get out and in ( or even having your own design to capture the flag ). Then for the next 10 minutes you fight with various different classes to choose from.


    For those willing to give it a try, when you install the mod it may ask for the location to install ( Steam\SteamApps\sourcemods\sourceforts ) also make sure you use the Complete install option.


    Will be playing this evening at some point if anyone is up to tag along, a server is up and running ;>



    Full Install Instructions ( as sourcemods can be a pain )


    > Install / Update HL2 Deathmatch
    > Install ( the Tool ) SDK 2006
    > Run HL2 Deathmatch at least once ( quit from the menu )
    > Install http://178.32.57.113/SFFixed_0.3b.exe using Complete install option and the path to your sourcemod folder ( Steam\SteamApps\sourcemods\sourceforts ) with sourceforts added to the path.


    if you have issues just msg me ;>


    Will schedule a few games this saturday from 4:00pm (GMT+0)

    2 EU teams in semifinals \o/


    Really hope origin can beat SKT, Fnatic v Origin will be awesome to watch ( again ) . Assuming fnatic can take out KOO ofc.

    never old me ;<


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