Fungrades 2024 - 3.3.5 Patch Notes - 16/03/2025

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    Fungrades 2024 - 3.3.5

    Todays patch slightly reduces damage gained from several perks and yin yang's and also reducing the severity of stat afflictions by applying their effects multiplicatively instead of additively.

    Some brand new Yin Yang's have also been added, this time adding in some brand new distance based options!


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    Affliction Changes - Upgrade Power Only

    All stat afflictions now apply their effects multiplicatively to Upgraded Stats Only, this means you will no longer be crippled on a specific stat if you have no upgrade power in its specific stat. Upgraded stats are from all upgrade sources, Upgrades, Perks, Yin Yang's etc.

    If you have not upgraded speed, a 10% speed affliction will no longer have any affect.

    If your speed has been upgraded to 110%, your speed will now be reduced to 109%.


    Per Affliction Point Stat Changes

    Health 6% -> 5%

    Upgrade Power 6% -> 5%

    Defence (Resistance) 2% -> 10%

    Defence (Toughness) 4% -> 5%

    Movement Speed 3% -> 10%
    Curse Chance 5% -> 4%


    While these values will appear high and punishing in-game, the changes will infect be far less severe than before due to the shift from additive to multiplicative scaling and upgrade only power.


    Weaver Passive

    5% -> 2.5% Chance for Both Teams

    (whilst this was shown as 10% in game, this has been 5% since release)

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    Perks & Evolutions


    Survivor

    Buster

    Damage: 2.5% -> 0% Base


    Engineer

    Minimum Time reduced by 50%. Maximum Duration reduced by 20%


    Dr Boom

    Health % Damage: 10% -> 15% Base


    Commando

    *NEW Evo1) Gain: 20% of ammo reserves restored for free / Lose: -15% Fire Rate


    Technician

    Evo 1) Restores 15% -> 10% Ammo


    AmmoSmith & Penetrator

    Evo 2) +10% / -10% -> +5% / -5% Damage and Penetration bonus


    Zombie

    Berserker

    Damage: 10% -> 5% Base


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    Yin Yang's


    Survivor

    *NEW Collateral

    Increases close range damage at the expense of taking increased damage.


    Loris

    Damage: 4% -> 5% Base. 4% -> 3% Per Level

    Health: 5% -> 3% Per Level


    Trueshot

    Headshot Damage: 4% -> 5% Base. 4% -> 3% Per Level

    Damage: 2.5% -> 5% Base. 7.5% -> 5% Per Level


    Zeus

    Damage: 4% -> 5% Base. 4% -> 3% Per Level


    Zombie

    *NEW Proximity

    Reduces all damage taken from medium to long range at the expense of taking increased short range damage.


    Brute

    Damage: 5% -> 10% Base. 10% -> 5% Per Level


    Tank

    Toughness: 4% -> 5% Base. 4% -> 3% Per Level


    Helm

    Front Toughness: -5% -> -2.5% Per Level

  • Joux

    Changed the title of the thread from “Fungrades 2024 - 3.3.5 Patch Notes - 14/03/2025” to “Fungrades 2024 - 3.3.5 Patch Notes - 16/03/2025”.

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