Fungrades 2025 - 3.1.5 - Hotfix 2

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    Fungrades 2025 - 3.1.5 - Hotfix 2!


    The second hotfix following the affliction changes aims to address the unintended nerf to lower prestige ranks.

    As mentioned before, the reduction to prestige points and perk/Yin-Yang strength impacted lower-ranked players the most. This update helps restore a portion of that lost power by also returning level 3 Perks and Yin-Yang's from your first prestige.


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    Fixes


    Preset / Passive fixes

    !reset fixes for prestige upgrades

    Trapper execution code reworked to resolve non-exploding boards.

    Fire Prop Damage fixes + fire hud corrections.

    Various menu / text print errors


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    Prestige Affliction Hotfix Changes


    Base Afflictions Points 0 -> 1

    Base Perk Points 0 -> 1

    Base Yin Yang Points 0 -> 1


    Upgrade Power Affliction Per Point 3% -> 4%

    Damage Affliction Per Point 4% -> 5%

    Health Affliction Per Point 3% -> 4%

    *NEW Resistance/Toughness - Reduces Resistance by 1% and Toughness by 2% Per Affliction Point


    Afflictions haven’t been properly weakening the new perk and Yin-Yang strength since the affliction update.

    This has led to more rounds than expected where players are significantly stronger than intended. To balance this, some affliction stats now have a higher initial increase per point. However, this will be slightly offset by the introduction of the additional affliction stat.


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    Yin Yang's


    Survivor

    Loris

    Damage: 0% -> 4% Base. 5% -> 4% Per Level


    Scout

    Speed: 0% -> 1% Base

    Damage Reduction: 2.5% -> 5% Base


    Trueshot

    Headshot: 0% -> 4% Base. 5% -> 4% Per Level

    Damage Reduction: 0% -> 2.5% Per Level


    Zeus

    Ranged Damage: 0% -> 4% Base. 5% -> 4% Per Level


    Thor

    Damage: 0% -> 15% Base. 10% -> 5% Per Level

    Thor is receiving a a max level nerf due to the over buffing of the new level 5 Yin Yang's


    Zombie

    Hunter

    Speed: -1% -> 1% Base.

    Damage Reduction: 2.5% -> 5% Base.


    Tank

    Health: 0% -> 4% Base. 5% -> 4% Per Level.

    Speed Reduction: 0% -> 2.5% Base


    Charger

    Lunge: 0% -> 2% Base. 2% -> 1% Per Level


    Splinter

    Negative changed to Toughness

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