v1.1
Agility
Energy 2% > 3% per level
>> Small buff to this upgrade, as it only lasts for 10 seconds.
Specialist
Clip/Ammo regen slightly buffed for pistol & rifle.
>> Current state is a little too weak for rifles
Warlock
Spawn Health now grants 4 hp ( from 3 hp ) per level
>> Needed to buff hp for both Warlock and Marauder.
Marauder
Starting Health now grants 3 hp ( from 2 hp ) per level
>> Needed to buff hp for both Warlock and Marauder.
Hunter
Pain health now 80 from 50
Speed now 1.5% per level from 1%
>> Current per level was not strong enough.
Zed
Whitey now 4% chance per level ( From 1% )
>> This upgrade was useless to upgrade for only 10% chance @ max.
Stronger passive now grants 4 hp per death, from 3
Faster/Harder/Better passives now grant 2% ( from 1% ) per death.
Added - Anti Spawn Camping.
> Within the first 3 second of a zombie spawning, humans will now take damage back. Further changes to anti spawn camping will be added, this is a bare-bone addition to attempt to prevent it less.
Reset is now free up to level 30 ( from 20 ).
Costs 10 tokens max. after level 40 it will always be 10 tokens.
Experience gain has been massively boosted from all sources.
RTD Fragments are now saved.
>> !fragment !fragments