Hi,
gonna summarize all facts about the next update as the "old" post was affected by the data loss too:
- sharpshooter will be the next perk to be released
- 2 weapons have been confirmed: good olf crossbow and lever action rifle
- new map: soviet- stylish prison
- dynamiy difficulty adjustment: performance of the players will be monitored during a match and difficulty will be adjusted (dont know how much) to ensure a challanging but do-able game expierence
- hans might get a nerfed/ changed
- for some statistics about perk preferences and win/loose ratio depending on difficulty and boss check this post: http://steamcommunity.com/gid/…detail/970894511938085286
- no time for the update known yet but i think it will still take some time
EDIT:
- small update: improved game data tracking aaaaaaaaand hans melee damaged got decreased :O (on hard only)
- there was a live stream with one of the kf2 devs and pvp has been confirmed there, as far as i know the following game modes:
- 2 teams competing who can survive longer (they cant hurt each other directly but can use zeds: rage fps scs, etc)
- 1 player plays as clot who has to run away and survive as long as possible while humans with knifes hunt him
- 1 player as boss (pat or hans?) against humans
EDIT:
- pvp has been officially confirmed: 6v6 pvp survival, similar to l4d i think: survivors play against zeds which can be controlled by humans
- if humans make it to the final wave 1 player will play as the patriach against them
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- all weapons of the sharpshooter perk have been confirmed:
- lever action rifle
- crossbow
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- M14 EBR
- horzine railgun
-
- next update will NOT contain sharpshooter (BOO!) perk but only LAR and crossbow as off-perk weapons, sharpshooter will be released with an later update
- this however makes me hope the update will happen in the near future and sharpshooter would only delay it
EDIT:
new post about the upcoming update, mostly summarzing previous posts but with a bit further information:
- there will be some kind of crafting system for weapons skins
- in versus mode players can play all existing zeds, some will have some special abilities they dont have in pve (bloats can place mines, etc, etc, most them small changes)
- headshots will know knock back zeds in the direction of the blow: http://media.tripwirecdn.com/032416/new_physics.webm
- aa12 buff: increased elite reload speed and decreased cost
- welder and medical syringe can be equipped faster and are more effective
- generally time to swap weapons gets decreased
- effectiveness of all healing gets increased
- LAR in action: http://media.tripwirecdn.com/032416/lar.webm
- crossbow in action: http://media.tripwirecdn.com/032416/crossbow.webm
- example for controlling a zed (controls have been changed meanwhile): http://media.tripwirecdn.com/032416/bloat.webm