In game is current comand !medic - play as medic (heal/cure)
What about create new comand !class and with this comand also add 2 news class for play.
Current class Medic
Unlock this class - cost 500 000 upgrade points. (now is medic open for everyone who write !medic and successful makes 5 questions.) (2 medics in full server)
- and thas's all medic is balanced.
- small idea what about pick up First-aid kits for recorver medic heal points.
- and small rate rpg points for heal humans ...
Frist new class - Builder
Unlock this class - cost 1 000 000 upgrade points.
Builder is person who can build walls or barricades. Protect humans from close combat with zombies.
Small idea if builder pick barricade hammer(current in game) and build barricade automatic add hp.
Builder rpg system : (same rpg points / lv as medic system) (in full server 24 people - 2 random persons who own this class)
1. Limit barricades - (lv1 - 2/ lv2 - 3/ lv3 - 4 ....)
2. Heal for barricades - (lv1 - +100 hp then others normal barricades / lv2 - +200hp .....)
3. Limit walls - (lv1 - 1/ lv2 - 2/ lv3 - 3 ....)
4. Heal for walls (lv1 - 200hp/ lv2 - 400hp ...)
Barricade :
+ humans can shoot zombies because they can see zombies.
- easy destroy it (jump above it and automatic barricade is destroyed).
Walls :
+ stronger barricade (wall) more hp.
+ chance regroup zombies before atack
- humans cant see zombies so they can't shoot zombies.
Second new class - Engineer
Unlock this class - cost 1 000 000 upgrade points.
Engineer is person who can protect humans with his traps against zombies, Engineer can put traps (freeze zombie for moment) and build sentry gun (consume riffle ammo).
Engineer rpg system: (same rpg points / lv as medic system) (in full server 24 people - 1 random person who own this class)
1. Limit ice(freeze) trap (lv1 - 2/ lv2 - 4/ lv3 - 6 ....)
2. Freeze time (lv1 - 2sec/ lv2 - 3sec/ lv3 - 4sec ....)
3. Limit sentry gun (lv1 - 1/lv2 - 2/ lv3 - 3....) > Can be put just one in 60 sec - consume riffle ammo ... in other words in lv 3 can be place just in 3 new positions.
4. Damage sentry gun (lv1 - 30% damage owner > rpg damage system, lv2 - 35%/ lv3 - 40% ....)
5. Heal sentry gun (lv1 - +50hp/ lv2 - +100hp ....)
6. special bullets (lv1 - fire zombies for 5sec with 10% chance and 10 damage per second/ lv2 fire zombies for 6sec with chance 15% and damage 15 per second....)
accuracy and atack speed rare - ak47 with 50% slow atack rare...
Players can recoil sentry gun drop riffle ammo beside him...
> Ideas for new class system, better teamwork... <
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And one more idea for upgrade system for HUMAN rpg system:
Add special ammo - Fire / Ice / Thunder / Flash Bullets:
You can choose just one of these 4 types - after select one of these 4 types you can upgrade it - reset your curent bullet typ downgrade lv 0 and select other. [/b](edit)[/i]
Fire bullets:
Lv 1 - Fire zombie for 5 sec with 5% chance and with 10 damage per second - 10 000 upgrade points
Lv 2 - Fire zombie for 6 sec with 6% chance and with 11 damage per second - 40 000 upgrade points
....
Ice bullets:
Lv 1 - slow zombie for 5sec with 10%slow with 4% chance - 10 000 upgrade points
Lv 2 - slow zombie for 5sec with 13%slow with 5% chance - 40 000 upgrade points
...
Thunder bullets:
Lv 1 - stun zombie for 2 sec with chance 1% - 10 000 upgrade points
Lv 2 - stun zombie for 2 sec with chance 2% - 40 000 upgrade points
...
Flash bullets:
Lv 1 - Flash zombie for 3 sec with chance 2% - 10 000 upgrade points
Lv 2 - Flash zombie for 3 sec with chance 3% - 40 000 upgrade points
...
Zombie rpg system (iron body - protect against human special bullets) (edit)
Lv 1 - 1% protect against special bullets - 1000 upgrade points
Lv 2 - 2% protect against special bullets - 4000 uprgade points
....