Posts by Joux

    Well thanks for the time and effort you have put into the community not only as an active member but as an admin, i hope everything works out for you.


    I am happy to hear you have had a good time with the community for your time here, it is good to hear that from members / players :)


    Good luck with everything :)

    JX-MOD 2015 DOCUMENTATION


    Human Upgrades


    There are a total of 10 Human Upgrades. Each upgrade will cost accordingly to the Maximum upgrade stat. You will find that some upgrades cost More per level, This is due to the upgrade having a lower Max Upgrade Limit.



    The First Upgrade is Health. For each Upgrade Level, you will receive increased Maximum health on spawn and through out the round, Medpacks & Pills will heal you to your New Maximum health.



    The Second & Third Upgrade are Armour & Armour Regeneration. For each Upgrade Level, your Starting Armour will increase on spawn. The Armour Regeneration upgrade will only regen up to your Upgraded Armour Level. Upgrading the Armour Regeneration Upgrade will increase the regeneration time.



    The Fourth Upgrade is Starting Melee. Each Upgrade will change your starting Melee Weapon. Below is a list of Starting Melee Weapons you can obtain per Upgrade Level:


    0) Plank
    1) Keyboard
    2) Spanner
    3) Cooking Pot
    4) Fryingpan
    5) Golf Club
    6) Fireman's Axe
    7) Crowbar
    8 )Pipe
    9) Machete
    10) Tireiron
    11) Wooden Bat
    12) Metal Bat
    13) Chair
    14) Shovel
    15) Sledgehammer


    The Fifth Upgrade is Starting Weapon. Each upgrade will change your starting weapon, Below is a list of Starting Weapons you can obtain per Upgrade Level.


    0) PPK
    1) USP
    2) Glock
    3) Glock18c
    4) Winchester
    5) Super Shorty
    6) Shotgun 870
    7) MP5
    8 ) AK47
    9) M4
    10) Revolver


    The Sixth Upgrade is Ammo Regeneration. Each upgrade level spent in this upgrade will increase the regeneration time of your ammunition, It will regen the ammunition based on the in-hand weapon. Each weapon will regen ammo and separate rates, For instance, pistol ammo will grant more ammo over time than shotgun or magnum bullets.



    The Seventh Upgrade is Melee Damage. This upgrade Increases your Melee damage against Zombies! Each Melee weapon will output increased damage based on the original damage. For Instance, a sledgehammer will benefit more from the upgrade than a plank in terms of 'Extra Damage' Per Hit.



    The Eighth Upgrade is Weapon Damage, This upgrade increases your Weapon Damage against Zombies! Each Melee weapon will output increased damage based on the original damage. For Instance, a revolver will benefit more from the upgrade than a PPK in terms of 'Extra Damage' Per Hit.



    The Ninth Upgrade is Stamina Regen. As a survivor, constantly moving will slow you down over time. This upgrade will allow you to run at maximum speed for longer. Each upgrade spent will increase the regeneration time of you stamina bar.



    The Tenth Upgrade is Speed. The Speed upgrade increases your maximum movement speed as a human. Each upgrade level will increase the maximum speed your player will have throughout the round.



    The Eleventh and final upgrade for Survivors is Martyrium. This upgrade will drop an active grenade which will allow you to get revenge on the zombie that killed you. Each level increases the chance for it to spawn by 1%
    Each level decrease the time it takes to explode, increases the damage and increases the range.



    Zombie Upgrades


    There are a total of 9 Zombie Upgrades. Each upgrade will cost accordingly to the Maximum upgrade stat. You will find that some upgrades cost More per level, This is due to the upgrade having a lower Max Upgrade Limit.



    The First and Second Upgrade for zombies is Health & Health Regeneration. Each Upgrade in Health will increase your total Health. The Health regeneration will regen upgrade up to your maximum health upgrade. Each upgrade level in health regen increases the regeneration rate.



    The Third Upgrade is Lifesteal. Lifesteal will 'Steal' health from your target. Granting you health for each consecutive hit. Upgrading this upgrade will increase the total health returned from each attack.



    The Fourth Upgrade is Damage. Damage increases the base damage of zombies. Each upgrade will slightly increase your damage output per hit.



    The Fifth upgrade is Toughness. The Toughness upgrade will reduce all incoming damage your receive. Each upgrade level distributed into this upgrade will reduce the damage taken from an opposing survivor. The damage reduction is percentage based, meaning you will take less damage the more damage you receive.



    The Sixth upgrade is Lunge Regeneration. This upgrade increases the zombie Lunge ability automatically over time. Increasing the upgrade level for this stat will regenerate the lunge faster.



    The Seventh upgrade is Speed.The Speed upgrade increases your maximum movement speed as a zombie. Each upgrade level will increase the maximum speed your player will have throughout the round.



    The Eighth upgrade is Infection. In JX-MOD 2015, Infection is set to 0 for Zombies, and 5% for Whitey Zombies. Upgrading the infection stat will increase your Infection Chance by 1% to a maximum 15% ( 20% Whitey ).


    The Ninth and Final upgrade for Zombies Mutation. Mutation will disable all upgrades of the survivor for 6 seconds. Upgrading the mutation stat will increase your Mutation chance by 2% to maximum of 20%. The mutated player will not be able to use !boost !rtd nor the chat while mutated. Also no stats / dailies will progress while in mutation state.


    Point Rate System


    This mod has a new feature to balance Human and Zombie 'Spammers' This is to allow players to enjoy both roles knowing they will be earning points based on their game play preference. Points in JX MOD is split into Zombie and Human points. By Wanting zombie as your main role preference, you will, over time, earn less zombie points at the end of each round. Each user has their own Point Rate which does not reset when you leave one of the servers. The idea behind this is to force players to equally want to play on both teams, and prevent Zombie Spammers from earning Zombie Points if the role is 'Spammed' . Please also refer to the Sammys-ZPS Server Rules on Zombie Spamming, you can also review them ingame with !Rules.



    JX Statistics / Achievements / Challenges


    The new mod now comes with Full Player Statistics which can be viewed @ http://sammys-zps.com/jx (currently a WIP ) You can search your STEAMID on the right hand side of the page.


    You can find your SteamID by typing STATUS in CONSOLE while in game. The Statistics will record all weapon and melee activity. Kills, Shots Fired, Shots Hit, Shots Missed and Weapon Accuracy ( Guns Only ). You will also be ranked against other players based on your weapon statistics and overall performance as a Survivor and Zombie. You will have 4 Ranks available. Upgrade Rank, Survivor Skill Rank, Zombie Skill Rank and a Global Skill Rank. To Become Ranked, You require 1 hour of gameplay, 100 survivor kills and 25 Zombie Kills. Once the requirements have been met, you can type !rank in chat to view your current rank standings. The mod now also comes with player Achievements. There are currently 31 Achievements to Obtain and find! Achievements are being kept secret for the time being. You will earn 5000 Points for Each Achievement Found and Unlocked!. You can view your current achievements on the web interface and by typing !Ribbons or !Achievements in game.


    You will also have Daily Challenges to obtain. Each day you will have a goal for 7 different challenges, These include, Survivor Frags, Zombie Frags, Survivor Killing Spree, Headshots, Damage, Rounds Won as a survivor and Melee Kills. Each time a Daily Challenge is complete you will be rewarded with Points. Also, each time a daily challenge is completed, you will increase your level in that challenge. Each level obtained will increase how tough a daily challenge will be. For Instance. Level 1 Survivor Kills is 175 Kills in a day, a Level 2 ranked Survivor Kills will become 250.



    JX Lotto


    A fun and new feature is the JX LOTTO! Each day @ 3:00 PM GMT+0, The Lotto will run! You can participate ( 3 BetCoin Entry Fee ) by picking 3 numbers from 1-30. The Lottery Jackpot is increased by 250 Points per player each day, The Pot will increase until it has been won! ( Resting back to 10000 Points ).


    1 Matching Numbers - 5% Pot
    2 Matching Numbers - 25% Pot
    3 Matching Numbers - 100% Pot


    You can access the lotto menu by typing !bet or !lotto in chat!



    JX MOD Additional Features


    VIP) !VIP - Access to the VIP Menu to unlock Skins, Buy VIP Days, Points, Tokens, BetCoins.


    Jouxbox) !buysong - Buy a song of your choice !buysong name of song


    Spree Sounds) Taken from Fungrades, Killing Sprees without sounds are back with reworked code!


    Team Math Game) Timed Event, Players will have the chance to answer multiple match questions in an alloted time to win points!


    RTD) Brand new RollTheDice with many new rewards and interactive rewards. Keeping secret the many new events ;)


    Medic) !medic - Fungrades medic has been built into the mod. Medics will have the ability to heal and cure other players based on thier level/medic upgrades.

    Yep thanks all who turned up ;) Got a few bugs to fix and some changes to make. It is good to put the mod into a live environment like that to see what new players ask for the most and what needs to be explained without the need for members to answer each time too. But i have a few things to change about, and a lot of stuff to add still ;)


    If you have not already had a look, you can check your stats here http://sammys-zps.com/jx


    You will notice zombie kills were not registered, which you can ignore as a 'bug'. Any other feedback will be greatly appreciated here ███ JX-Mod BUG Megathread ███


    Thanks all ! :)

    I will be opening the Test server from 2:00 PM Roughly Sunday for all Sammys-ZPS Regulars and Members to test out a upcoming Statistics and Upgrade mod. The Mod itself is a huge update and feature update compared to both the current RPGMOD and Fungrades script. The script itself has Upgrades from both scripts and has been balanced which various new systems to allow new players to have fun with regular and high upgraded players. The Mod not only includes the well known Upgrade play-style system, it also has full statistics for All weapons, It records All Kills / Deaths, Gun shots, hits, kills, accuracy, It includes personal daily challenges, and a brand new Achievement system for ZPS!


    You will be able to track your Upgrades, Stats, Daily Challenges and Achievements with the following link http://sammys-zps.com/jx/


    There is a lot more the mod will have to offer, but requires a live player environment to correct any current bugs and issues.


    IP 178.32.57.35:27035

    u so sex



    Post has been edited cause of giving unreal, untrustable and offensive information
    Ur trustworty Headadmin

    New Head Admin - Crispy Bacon / Mikeforall


    I am appointing Mike as one of the new head admins, to help with the growth and continued support towards the community.
    Mike has been an active member for quite some time now and i am sure you will all agree will fit the role well.



    Any issues regarding member behavior, member applications, player disputes and any issues regarding other admins can now be delt with Mike.


    Welkom!


    :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D

    it means your character can do this.

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    Player of the week - Version 1.0


    Player of the week is a mod which not only gives a player ( each week ) special commands and features, it also records your player statistics.


    It currently records the following stats;


    Survivor Kills
    Survivor Deaths
    Zombie Kills
    Zombie Deaths
    Damage
    Headshots
    Killing Sprees
    Death Spree
    Rounds Won ( As Survivor )


    Each week, after statistics have been recorded, a player is chosen from one of the categories above. ( And before you ask, yes, you can get player of the week by dying the most... )


    Once a POTW has been chosen ( Using a random, and different Stat/Player each week ), they will have ( currently ) 4 special commands to use for that week. This is accessed by using !potw in game. And have your name in nice big bold letters displayed on the main website ;)


    The First Command -
    The First Command - Global Double Points/EXP
    This command has 2 charges ( For the week ), and will last for 30 minutes for the server they are currently playing on.


    The Second Command - Start an Event ( Server 2 )
    This command has 2 charges ( For the week ), and will start either the 'Jump' or 'Lucky Dip' event.


    The Third Command - Shard Frenzy ( Server 1 )
    This command has 2 charges ( For the week ), and will give out random shards to all current players.


    The Fourth Command - Trails
    Because trails are fun. POTW Trademark.



    In Time, More commands will become available, along with additional features and bonuses. Statisitcs will also be available on the site soon.


    Credit goes to xerox for helping script the mod ;)


    Application Rules - Ignorance of the law does not exempt from punishment


    1. Do not reply to your own application under any circumstances, unless it's to ask a question asked by the members, admins, community or server managers. Permission to reply for any other reasons will be allowed only on rare occasions and limited time. In case of violation: Reply removal/Application denial
    2. Do not create multiple applications. In case of violation: Application denial+4 weeks applying restriction
    3. Do not copy information from other applications. In case of violation: Application denial+4 weeks applying restriction
    4. Do not reply to other applications as an applicant In case of violation: Reply removal/Application denial
    5. Do not reply to spam placed on your application by others. In case of violation: Reply removal/Application denial
    6. Do not post any threads that are without a form. In case of violation: Thread removal/ Application denial+4 weeks applying restriction
    7. Do not remove any posts from your application. In case of violation: Posts restore/ Application denial+4 weeks applying restriction
    8. Do not ask from people to reply in your application. In case of violation: Application denial


    * DISCLAIMER: Giving a positive answer on one of the last 4 questions and breaking them will cause an instant application denial/membership removal+a certain applying restriction.


    Make sure you submit your application once. Your application has to be approved before it will show up so keep patient.



    Tips when applying : Tips when you should apply - Strongly recommended reading before applying


    The form

    ====================================================================================
    Name: Private name*

    Gender: M / F*

    Age: 1-99*

    From: United States / Germany / Tunesia / etc*

    Hours per day: 5 / 4 ~ 6 / 4 to 6 etc*

    STEAM ID: STEAM_0:X:XXXXXXXX*


    Steam Profile Link: http://steamcommunity.com/id/FeedDatKarthus/


    Ingame nickname: Joux / Mr.9 / etc*

    Games which I play: ZPS, 7DTD, LoL, CS:GO*

    Admins that know me well: Adminbot1 / adminbot 2 / etc

    About me*: I am a fulltime gamer I play games for.... I study.... my hobbies are... I like to... etc*

    Why should we accept you?: Because....*

    I have read the server rules:
    Yes / No*

    I have read the application rules before applying:
    Yes / No*

    I understand that being a member means taking responsibility:
    Yes / No*


    I understand it requires from me to visit the forum and discord once per week to stay updated:Yes / No*




    ====================================================================================



    Note: When you've made your application, it needs to be accepted by a community manager. Until then you won't be able to see it, so don't panic when your application 'disappears'. If it hasn't been given free within 6 hours after posting, contact an admin through the forums or an other medium.

    *Things mentioned in grey are an EXAMPLE ONLY! Make sure when you apply to remove the grey field and type on your own.

    No not any time soon, its far to expensive ( 50% fee on each donation .. ) sorry. I did have an attempt at getting it working but not with 50% service fee's. PayPal is bad enough with it charging anything between 5-20% ...

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