Dev Log

codmod
31 stuff

-- XeroX

perkmod
Updated zpshooks for 3.1 with new vphysics natives.

-- XeroX

StatsSystem
Possible fix for names not being saved correctly.

-- XeroX

perkmod
Fixed medic / doc overwritting health received from rtd.
Fixed chat sound being played for messages coming from the plugin.
Fixed thor sometimes not receiving his hammer.
Fixed thor spawning with pistols and ammo.

-- XeroX

perkmod
Spawn fake grenade for rupture.

-- XeroX

perkmod
Fixed thor not being able to complete objectives on zpo_bluevelvet.

-- XeroX

perkmod
Added SR Rewards for kill assists

-- Joux

perkmod
Medkit instructor added!
Dave ammo Fixed issue #

-- Joux

perkmod
Instructor

-- Joux

perkmod
dave ammo regen debug to test

-- Joux

perkmod
+translations

-- Joux

perkmod
Spawn weapon adjustments for Punisher/Thor

-- Joux

perkmod
Thor - Pickup Restrictions ++ IsMelee.sp / OnWeaponPickUp.sp

-- Joux

perkmod
+Thor - Sledgehammer damage restriction

-- Joux

perkmod
+Thor

-- Joux

perkmod
+Guardian

-- Joux

perkmod
Team skill point additions

-- Joux

perkmod
COLOURS!

-- Joux

perkmod
MOAR COLORS

-- XeroX

perkmod
2nd & 3rd perk bugfix

-- Joux

perkmod
Int number

-- XeroX

perkmod
Updated skill system ( points * 10 ) with better understanding of how to earn points with the new kill feed.

-- Joux

perkmod
Kill Feed !feed

-- Joux

perkmod
fix

-- Joux

perkmod
SkillSystem.sp updates

-- Joux

perkmod
++

-- Joux

perkmod
Small Spawn Protection code ( Damage Reduction ).

-- Joux

perkmod
fix for double perk info in chat when spawning/changing to zombie

-- Joux

perkmod
Fixed shotguns not affecting braindead perk.

-- XeroX

perkmod
Small stealth changes

-- Joux

perkmod
sound loop fix + reduced rupture dmg

-- Joux

perkmod
Added !reset.
Updated top10,
Fixed auto upgrade system displaying wrong upgrade on zombie team

-- Joux

perkmod

Multiplier removed from system.
Upgrades now limit at 10. ( per level effectiveness reduced )
Upgrades do not reset on map change.
TotalPoints now decay when not playing.

passive upgrade point gain has been doubled for quicker point gain for just being active, raised the needed kills/damage needed to get upgrade points.

-- Joux

perkmod
spoints

-- Joux

perkmod
!rank

-- Joux

perkmod
Buff to zombie balance

-- Joux

perkmod
Fixed ammo regen code.

-- XeroX

perkmod
Possible fix for invisible survivors.

-- XeroX

perkmod
Simplified Health code

-- XeroX

perkmod
stats FIX

-- Joux

perkmod
pff

-- Joux

perkmod
fixes/changes to medic + perkinfo again

-- Joux

perkmod
update name on stats page when saving

-- Joux

perkmod
testserver compile batch file

-- XeroX

perkmod
Stat chat notifications ( rank / skill points / gained skill points since last notification )

-- Joux

perkmod
Medkit E - OnPlayerRunCmd.sp

-- Joux

perkmod
Completed Skill Based ranking system. Player Stats now store within the plugin.
Loaded == 2

-- Joux

perkmod
101 functionality

-- XeroX

perkmod
101

-- XeroX

perkmod
Start work on Skill Point System

-- Joux

perkmod
Joux english can well do

-- Joux

perkmod
Fixed attempting to infect a survivor that is dead.

-- XeroX

perkmod
PerkInfo.sp code cleanup

-- Joux

perkmod
Small change to perk information on spawn. Now only shows once per round ( was a bit too spammy as a zombie )

-- Joux