Updated zpshooks for 3.1 with new vphysics natives.
-- XeroX
Possible fix for names not being saved correctly.
-- XeroX
Fixed medic / doc overwritting health received from rtd.
Fixed chat sound being played for messages coming from the plugin.
Fixed thor sometimes not receiving his hammer.
Fixed thor spawning with pistols and ammo.
-- XeroX
Spawn fake grenade for rupture.
-- XeroX
Fixed thor not being able to complete objectives on zpo_bluevelvet.
Updated skill system ( points * 10 ) with better understanding of how to earn points with the new kill feed.
-- Joux
Kill Feed !feed
-- Joux
fix
-- Joux
SkillSystem.sp updates
-- Joux
++
-- Joux
Small Spawn Protection code ( Damage Reduction ).
-- Joux
fix for double perk info in chat when spawning/changing to zombie
-- Joux
Fixed shotguns not affecting braindead perk.
-- XeroX
Small stealth changes
-- Joux
sound loop fix + reduced rupture dmg
-- Joux
Added !reset.
Updated top10,
Fixed auto upgrade system displaying wrong upgrade on zombie team
-- Joux
Multiplier removed from system.
Upgrades now limit at 10. ( per level effectiveness reduced )
Upgrades do not reset on map change.
TotalPoints now decay when not playing.
passive upgrade point gain has been doubled for quicker point gain for just being active, raised the needed kills/damage needed to get upgrade points.
-- Joux
spoints
-- Joux
!rank
-- Joux
Buff to zombie balance
-- Joux
Fixed ammo regen code.
-- XeroX
Possible fix for invisible survivors.
-- XeroX
Simplified Health code
-- XeroX
stats FIX
-- Joux
pff
-- Joux
fixes/changes to medic + perkinfo again
-- Joux
update name on stats page when saving
-- Joux
testserver compile batch file
-- XeroX
Stat chat notifications ( rank / skill points / gained skill points since last notification )
-- Joux
Medkit E - OnPlayerRunCmd.sp
-- Joux
Completed Skill Based ranking system. Player Stats now store within the plugin.
Loaded == 2
-- Joux
101 functionality
-- XeroX
101
-- XeroX
Start work on Skill Point System
-- Joux
Joux english can well do
-- Joux
Fixed attempting to infect a survivor that is dead.
-- XeroX
PerkInfo.sp code cleanup
-- Joux
Small change to perk information on spawn. Now only shows once per round ( was a bit too spammy as a zombie )