Dev Log

3.2
Removed unused files.

-- XeroX

3.2
Removed unused callbacks for Lunge Regen / Duration upgrades.

-- XeroX

3.2
Decoupled medic system code files from fungrades code files.

-- XeroX

3.2
Fixed compiler setting which allowed statements to end without a semicolon.

-- XeroX

3.2
Updated Sound bitrate

-- XeroX

3.2
Retired lunge Regen and Lunge Duration upgrade. Invested points will be return upon connect.
Added bonus points for starting zombies.
Auto show upgrade menu when data has been loaded.
Auto show upgrade menu when the round ends.
Inoculator Code. WIP.

-- XeroX

3.2
Fixed wrong amount of jumps being displayed when others overtake your rank

-- XeroX

3.2
Fixed leaking database result handle.
Fixed rank not being updated to database.

-- XeroX

3.2
Fixed Multikill giving infnite point gain.
Hard limit of 10k points regardless of bonuses.
Disabled damage display on barrel hunt type maps.

-- XeroX

3.2
Fixed invalid player being passed to OnClientThinkPost.
Fixed Poison RTD not working.

-- XeroX

3.2
Fixed killing sprees not from working.

-- XeroX

3.2
Updated compiler which fixes a crash when missing a preprocessor expression

-- XeroX

3.2
Fixed passive point gain.
Re-enabled Stamina Upgrade.

-- XeroX

3.2
Fixed players receiving more weight than intended.
Increased the chances of getting a reward when snorlax goes crazy.
Fixed passive point gain not working.
Added !mathstats to check your own or other players math quiz stats.
Fixed Armor upgrade not allowing to pickup more than 100 armor.

-- XeroX

3.2
Added missing sound

-- XeroX

3.2
Fixed invalid sample rate for sounds.

-- XeroX

3.2
Added admin notification when the grenade spawn button is (un)locked on sasuke map.

-- XeroX

3.2
Removed debug code for Math Quiz.
Restored damage display for breakable objects.
Fixed players being able to spawn infinite grenades causing server lag.
Increased glow range for spawn protected zombies.
Added additional red color for spawn protected zombies.
Fixed players having low gravity from sasuke map.
Fixed Advanced medic applying the heal value twice.
Changed how poison damage is applied to zombies.

-- XeroX

3.2
Math fix

-- Joux

3.2
Added temporary debug messages to figure out math quiz breaking.

-- XeroX

3.2
Fixed melee damage not being affected by damage upgrade.
Removed transparency for spawn protected zombies.
Added red glow for spawn protected zombies.
Added health display for destructible objects. Will show Indestructible where applicable.

-- XeroX

3.2
Possible fix for math game.
Fixed double messages.
Fixed infected receiving spawn protection.
Added Transparency for spawn protected zombies.
Added notification when uberpush event ended.
Using build in random player function for LuckyDip Points

-- XeroX

3.2
Fixed some variables from 2.4 to 3.2
Fixed zombies that turned getting spawn protection.
Fixed setting boolean on infection.

-- XeroX

3.2
Disabled Lunge Regen Upgrade.
Disabled Lunge Duration Upgrade.

-- XeroX

3.2
Delayed HP / Speed set on equip by one frame.
Fixed using wrong base speed values.

-- XeroX

3.2
Fixed leaderboard command.

-- XeroX

3.2
Updated code for zps 3.2.4

-- XeroX

2.4
Temporarily disabled skins

-- XeroX

2.4
OnTakeDamagePost -> OnTakeDamageAlivePost

-- XeroX

2.4
Version Bump

-- XeroX

2.4
Fixed RTD Advanced Medic overlapping text.
Moved the Advanced Medic text more to the right.
Removed unused and broken function.

-- XeroX

2.4
Reduced RTD cooldown to 5 minutes.
Added RTD Join cooldown of 30 seconds.
Possible fix for overlapping text for RTD advanced medical abilities.
Damage dealt is now shown accumulative. Resets after 5 seconds.

-- XeroX

2.4
!respawn

-- Joux

2.4
Delayed HP, Speed for zombies.
Fixed spawnkill protection not being set.

-- XeroX

2.4
Possible fix for zombies being unable to attack on first spawn.

-- XeroX

2.4
Changelog Update

-- XeroX

2.4
Reset Color when round ends.

-- XeroX

2.4
Revert Magnum ammo being given on late join.
Possible fix for @zombies @survivors not working.

-- XeroX

2.4
Fixed medic selection code.

-- XeroX

2.4
Possible RTD bug fix.
Changed the message type when snorlax punches someone to global.

-- XeroX

2.4
Fixed missing client validation for button press messages.

-- XeroX

2.4
Implemented RTD Advanced Medic abilities.
Fixed various variables not being reset on round end.
Delayed Medic assignment by one frame.
Added new Map Type for farming maps.
Increased spawn protection time for farming maps.
Increased infection timer to replicate zps values.

-- XeroX

2.4
Fixed missing entity valid check

-- XeroX

2.4
Fixed survivors not receiving the phone and thus being unable to use IEDs

-- XeroX

2.4
Added connect message.

-- XeroX

2.4
Added IsZombieVisionOn.
Added SetZombieVision.
Patched hardcoded 75 pct. chance to infect someone in hardcore mode.

-- XeroX

2.4
Added !leaderboards command.

-- XeroX

2.4
Added notification when damage is blocked by spawn protection.
Added damage display.

-- XeroX

2.4
Removed upgrade limit of 30 levels.

-- XeroX

2.4
Fixed missing parameter for query.

-- XeroX

2.4
Added Loading and Saving skins.
Simplified Skin Code.

-- XeroX

2.4
Removed Stick Guy Model

-- XeroX

2.4
Fixed inconsistency

-- XeroX

2.4
Fix crouch jumping speed penalty.

-- XeroX

2.4
Updated zpshooks.inc

-- XeroX

2.4
Added DefaultClip1.
Added GetMaxClip1.
Added GetWeaponWeight.
Added IsDualSlot.
Added UsesClipsForAmmo1.

-- XeroX

2.4
Passive Point Gain

-- Joux

2.4
!changelog

-- XeroX

2.4
Restrict access to certain model based on admin permissions.
Set the Skin when the player is given their equipment.
Added option to select default skin.
Disabled T-Posing models until they are fixed.

-- XeroX

2.4
Add MapType as string variant.
Automatically enable uberpush on uberpush maps.

-- XeroX

2.4
ZPSHooks now handles the map type.
Also handles uberpush mode.

-- XeroX

2.4
Replace player spawn event with GiveDefaultGear hooks.
Armour per level increased to 5.
Zombie damage increased.

-- XeroX

2.4
Validate your indices

-- XeroX

2.4
weapon_glock17 -> weapon_glock

-- XeroX

2.4
GiveDefaultGear for zombie

-- XeroX

2.4
Gear Code.

-- XeroX

2.4
Zombie Damage change

-- Joux

2.4
Weight Code.

-- XeroX

2.4
Updated max armor checking code.
Removed detours that were in no use.

-- XeroX

2.4
Updated max armor checking code.

-- XeroX

2.4
Fixed doubleup reset every round.

-- XeroX