Remove weight on gun pickup.
Remove fatigue due to running.
Increase max speed to 230.
Fixed duplicate grenades.
Grenades that have their pin pulled can no longer be dropped as unpulled grenade.
Updated zpsutil.inc
-- XeroX
Removed Flashlight hook.
Added OnPlayerKilledPre hook to override game functionality.
Spawn players with USP and 3 magazines.
Block several commands such as dropping ammo, switching to phone etc.
Replicate DropWeapon logic to prevent instantly giving weapons to other players.
-- XeroX
0.0.5 - More define work & GetDamage.sp for Upgrades/YYs/Perks
-- Joux
0.0.4 - initial work on per level defines, menus, damage hook, replacing old variable names with new syntax
-- Joux
0.0.3 - Survivor/Zombie Perk Menus
-- Joux
0.0.2 - Survivor/Zombie YY Menus
-- Joux
0.0.1 - Initial Variable(Combined Defines) & Upgrade Menu work
-- Joux
reserved slot + mute/gag on join fix
-- Joux
fixes
-- Joux
Starting Zombie Rework
-- Joux
Possible fix for uberpush mode not working.
-- XeroX
Fixed map specific stuff breaking
-- XeroX
Fixed invalid entity being accessed.
-- XeroX
chat filter fix, case + length
-- Joux
8.1.0
-- Joux
Rules, Bleed Points, Snorlax Rewards
-- Joux
Slayer YY
-- Joux
Updated zpsutil
-- XeroX
Potential fix for Blaze fire spawning below ground.
Moved some map initialzation logic to own files.
Update zpsutil
-- XeroX
Allow optional reason for sm_mute, sm_gag, sm_silence