Dev Log

3.2
1.1.6 - Zombie Selector specific map balance DB Data, boost hp+bleed, minor bug fixes with damage,infection

-- Joux

3.2
medic qol update, Bandage, Cure cooldown & Charge indicator for non medics

-- Joux

3.2
1.1.4 - post crash changes & entity sprite checks, added support for 32 players

-- Joux

3.2
1.1.3 - prestige rewards, perk & yy levels, re-added next reward info for !p, fix for !prpg

-- Joux

3.2
1.1.2 - Trapper starts with hammer, increased cade ammo regen. Engi enables frag regen. fixed zombie queue system

-- Joux

3.2
Reset round status

-- XeroX

3.2
Added Round time check.
Determine winner team.
Reset Round Info.

-- XeroX

3.2
Force team selection before joining the round

-- XeroX

3.2
Fixed potential crash when picking up dropped weapons.

-- XeroX

3.2
1.1.1 - hud fix for mc fungrades, lifesteal changes(fixes), trapper check, zombie selection priority queue addition, spawn protection fix near props.

-- Joux

3.2
Show Team selection upon joining.
Added Shop keybind (default B)
Added money rewards for kills.
Added hud update for money changes.
Enabled friendly fire.
Added Team Kill penalties.
Drop live grenade when dieing and the pin was pulled.

-- XeroX

3.2
Show money on hud

-- XeroX

3.2
Set Movement speed based on equipped weapon.

-- XeroX

3.2
Fixed server crash upon purchasing a revolver

-- XeroX

3.2
Clean up unused files.

-- XeroX

3.2
1.0.7 - Zombie Selector Update! Now Skill based selection with new team balancing mechanics. Loan fix, RayGun default ammo, game_text * logic changes to fix map hud text & fungrade huds. engineer loadout, backup/restore changes. Protect/Target fixes.

-- Joux

3.2
1.0.6 - afk system changes & fixes to deathruns, entity errors, improved zombie selector code, auto infect improvements, whitey !showstats, snorlax achievement fix

-- Joux

3.2
invert check

-- XeroX

3.2
1.0.6 - pre balance changes, crash recovery improvements, text fixes, !lb,

-- Joux

3.2
1.0.5 - Snorlax double points fix, bhop code, !gamble loan & gameble max amount changes, minecraft headshot damage change, event fixes, preset fixes, reset variable fixes, trails, triforce corrections.

-- Joux

3.2
1.0.3 - re-added toxic peanut, fixed ammo on spawn, fixed presets, anti afk checks

-- Joux

3.2
1.0.2 - objective item fix for all maps, killing spree text, xp changes, triforce hp fix, wisp menu fix, rtd lost xp fix

-- Joux

3.2
1.0.1 - Post release fixes

-- Joux

3.2
1.0.0

-- Joux

3.2
0.5.9 - exp rate change again, !shop !rpgmenu change, triforce roundstart fix

-- Joux

3.2
0.5.8b - damage 10%

-- Joux

3.2
0.5.8 - Base stat changes. Damage, Infection, Bleed, Health. Preset Zombie Menu correction.

-- Joux

3.2
0.5.7 - further stat,menu & command fixes. max exp level rate correction. Added !claim for prestige rewards

-- Joux

3.2
0.5.6 - Preset functions moved, updates to menu, translations.

-- Joux

3.2
0.5.5 - Fixes and chat text info for Preset system

-- Joux

3.2
0.5.4 - Fixes post playtest, DrBoom Damage Fix, fix #2 for rtd zombie->survivor reward, level up sounds, preset system

-- Joux

3.2
0.5.3 - Event fixes and hud displays. Damage fix for events

-- Joux

3.2
0.5.2 - Prestige Chat & variable changes

-- Joux

3.2
0.5.1 - Further menu/stat fixes, moved lunge regen to thinkpost, needed xp formula changed.

-- Joux

3.2
0.5.0 QOL Additions - !faq with online link for further detailed information on fungrades system, added !rpg stats when upgrading. Added menu redirection link when accessing yy/perks without any yy/perk upgrades. Carrier spawn chat message. altered EXP & Bonus EXP for sprees & wisp rewards

-- Joux

3.2
0.4.9 - New !reset menu + dynamic variables eg !reset surv perks !reset perks zomb, !reset yy, all, !reset all, !reset surv. Pushback reverted to original code. Added back options on most menu options. Added a main menu for upgrades. alias !p for prestige, partial fix for survivor rtd switch.

-- Joux

3.2
0.4.8 - Cleanup, qol menu changes, fixes to hive

-- Joux

3.2
0.4.7 - Menu & new user sql loading fix

-- Joux

3.2
0.4.6 - upgstr changed to additional rpg points

-- Joux

3.2
perma fix

-- Joux

3.2
gag fix + sql fix

-- Joux

3.2
0.4.5 - Test Mode

-- Joux

3.2
0.4.4 - target stats for !yy,!perks,!pupgrade. + better formatting for existing !upgrade target information

-- Joux

3.2
0.4.3 - Bug Fixes - Float bugs , Menus, etc

-- Joux

3.2
0.4.2 - Additional Achievements, rtd sound change

-- Joux

3.2
0.4.1 - Various Fixes, yy/perk tests, Translations

-- Joux

3.2
0.4.0 - Yin Yang Stats Tested + Stats Display

-- Joux

3.2
0.3.9 - Further Menu QOL Changes, sounds, checks. Prestige additions

-- Joux

3.2
Medic Command + Hud Ex

-- Joux

3.2
0.3.8 - Hud Ex Moved to Native

-- Joux

3.2
0.3.7. - Zombie Spawn, RTD Events

-- Joux

3.2
Crash fix.
WIP view Angle being weird.

-- XeroX

3.2
0.3.6 - rtd sounds & fixes, further custom hud text code

-- Joux

3.2
0.3.5 - Added that gun from cod.. + files. Added "Extra" rewards to all getpoint code,

-- Joux

3.2
0.3.4 - ShowHudTextEx added temporarily to Fungrades, further rtd work

-- Joux

3.2
0.3.3 Further rtd code

-- Joux

3.2
0.3.2 - RTD separate structure, wisp

-- Joux

3.2
0.3.1 - RTD Rewards, Hud QOL menu & display changes.

-- Joux

3.2
0.3.0 - Work on new RTD, moved RTD to root folder, Points > EXP text

-- Joux

3.2
0.2.9 - New round end reward chat information for further detailed experience gain, rework on exp rate rewards

-- Joux

3.2
0.2.8 - EXP/LevelUp functions. Hud

-- Joux

3.2
0.2.7 - minor tweaks & further menu corrections and display simplicity

-- Joux

3.2
0.2.6 - YY/Perk Menu Simplification

-- Joux

3.2
0.2.5 - Further function simplification for all stats + prestige upgrades coded

-- Joux

3.2
0.2.4 - Full compile, menu testing

-- Joux

3.2
0.2.3 - Fixed Compile Errors

-- Joux

3.2
0.2.2 - Further compile error cleanup

-- Joux

3.2
0.2.1 - Further code correction & menu work

-- Joux