Added possible fix for glitching through the saferoom door. Needs testing.
Added new callbacks: OnStartCarryingVictim, OnPouncedOnSurvivor, OnLeptOnSurvivor, OnGrabbedByTongue
Added missing player checks for some events / functions
-- XeroX
Updated how IsInRange works. Now using head position instead of feet
-- XeroX
Moved code to functions
-- XeroX
Survivors now drop the current held item / gun when being dragged by a smoker.
Added health bar for tanks.
Added Anti Rush System.
-- XeroX
Fixed a bug where spitter projectiles did no contact damage.
-- XeroX
Finalized survivor upgrade menu changes
-- XeroX
Updated upgrade menu to use panels for descriptions.
Started on increasing chargers charge speed. WIP
Re-organized some files
-- XeroX
Increased charge time for chargers
-- XeroX
Incendiary and Explosive Ammo packs scale now with the player count.
So everyone should be able to use it. Needs testing though.
-- XeroX
Added a failsafe check for really high exp calculations
-- XeroX
Changes regarding Tank rocks.
-- XeroX
Inverting Movement speeed decrease in water.
Added Adrenaline effect aslong there is a tank
-- XeroX
Survivor Upgrade menu modifications. Still WIP.
Fixed infinite loop when players have less than 0 exp.
Added new functions.
Added Revive Speed upgrade. Hackish af but whatever.
Implemented logic for the revive speed upgrade.
-- XeroX
Small bug fixes.
Some stuff to prevent endless farming resources.
-- XeroX
Code cleanup.
Spitters projectile deals damage on contact.
-- XeroX
Various bug fixes. New Tank type: Ghost
-- XeroX
Fixed menu upgrade for armour regen. Reduced stamina regen amount per level.
-- Joux
Fixed : level up code, rtd cooldown
-- Joux
Added attack speed upgrade.
Added several changes to director settings.
Fixed some bugs
-- XeroX
More ammo code
-- XeroX
+RTD Health Boost & translations
-- Joux
+RTD Speed Boost & translations
-- Joux
Completed base code for Fragement Event ( RTD )
-- Joux
Various fixes for ammo upgrade. STILL WIP THOUGH
-- XeroX
OnWeaponDropPost apparently is called sometimes with invalid weapons :/
-- XeroX
Ammo now properly given on spawn.
Excepted bots from ammo upgrade due to the ai thinking it needs to reload.
-- XeroX
Added Ammo upgrades.
Added Hooks for pickup / drop and reload to set the values for the weapon.
-- XeroX
Fixex playbackrate increasing instead of decreasing
-- XeroX
More dice work ( big feature :D )
-- Joux
Added timed finale.
Fixed IsInRange check for boomer explosions on death.
-- XeroX
Added new IsInrange function (needs testing)
Survivors can now be staggered from explosive ammo just like special infected.
-- XeroX
Players hit by boomer bile are now blind for the duration of the effect.
-- XeroX
Added Bonus reward for soloing the tank
-- XeroX
Fixed an recursion bug during level up process.
Changed menus now show for 60 seconds instead of forever.
-- XeroX
Reworked the upgrade system. Now receive 1 upgrade point per level up.
Added EXP for leveling.
Removed upgrade point rewards to various events.
Added exp rewards to various events
-- XeroX
Added Rewards for killing common infected.
Added some other functions.
-- XeroX
Reduced witches spawned to 1 per thrown tank rock.
Witches get automaticaly aggro from the closest survivor if spawned by tank.
Witch aggro range given from the tank is now limited.
-- XeroX
Added Rewards for freeing a pummeled survivor.
Added Rewards for biling the tank.
-- XeroX
Fixed a bug that didnt log actions properly
-- XeroX
Added AoE Revive Upgrade.
Configured the shove upgrade
-- XeroX
New functions.
New Callbacks.
New Upgrades.
Resetting round specific variables on mission lost.
-- XeroX
More survivor upgrades.
Added functionality for a few upgrades.
-- XeroX
Fixed tank not doing any damage.
Survivor upgrades set on spawn.
Normal Tank damage is now 25.
-- XeroX
RTD event code+
-- Joux
More work on RTD Fragment Event, 4 Dice type rewards.
-- Joux
Added rewards for killing special infected.
Added boomer bitch slap.
-- XeroX
More Menu stuff.
Damage upgrade now works.
Special Infected have now scaled hp. More players = more hp
-- XeroX
Some Menu Stuff.
Tanks are immune to stagger from nearby boomer explosions.
Some new functions added
-- XeroX
Started new RTD Fragment event code + Translations.
IsVip requires scripting + some VIP Defines.
-- Joux
Chargers can pickup incapacitated survivors. Yay!
-- XeroX
Added first upgrades for the survivor team
-- XeroX
Added Misc Items to the buy menu.
Added Upgrades and Throwables to the buy menu.
-- XeroX
Added Health Items to the !buy menu
Added Back option for the Melee Menu
-- XeroX
Added missing files to SVN.
-- XeroX
Added Melee weapons to buy menu.
Added several precaches to models and sounds to prevent crashes.
-- XeroX
Added new functions.
Added buy menu base setup.
Ranged guns can now be bought.
-- XeroX
RTD Experience and Token rewards added + Translations