Dev Log

StatsSystem
recompiled with latest zpshooks

-- XeroX

PointsSystem
Reworked panic which now fully works like the normal zps panic. (see cl_panicmode)

-- XeroX

PointsSystem
Removed unused variables.
Updated zpshooks.
Fixed a bug where it wouldn't allow players to drop guns and ammo.
Implemented a proper way to block ammo and gun dropping.

-- XeroX

PointsSystem
Ammo regen no longer adds weight gradually making you slow over time
You can no longer drop starting weapons to cheat the starting weapon system
Spawn Protection is now round based, a percentage of total damage dealt when spawn attacking/killing will be given back each hit.
Faster Passive reverted to 1% per level ( Other speed issues have been resolved making 2% per level far too strong. )

-- Joux

PointsSystem
v1.1

-- Joux

PointsSystem
Carrier fixes

-- XeroX

PointsSystem
Fixed a voice set issue.

-- XeroX

PointsSystem
Fancier HUD for exp

-- XeroX

PointsSystem
Fixes on 1.0

-- Joux

PointsSystem
Typo fix

-- XeroX

PointsSystem
v1.0

-- Joux

VIPSystem
zpshooks update

-- XeroX

PointsSystem
zpshooks update

-- XeroX

UK2
zpshooks update

-- XeroX

StatsSystem
Small MMR Changes

-- Joux

PointsSystem
More FAQ Work. Now usable.

-- Joux

VIPSystem
Fully converted for Fungrades 2.0

-- Joux

PointsSystem
FAQ Work

-- Joux

PointsSystem
Changed the way resetting works, mainly its cost.

It is now free up to level 20. Then costs 1 token per level over 20.

-- Joux

PointsSystem
Basic top 10

-- Joux

PointsSystem
Fixed voice set not being saved due to rtd result

-- XeroX

PointsSystem
Fixes

-- Joux

VIPSystem
Prep for Fungrades

-- Joux

PointsSystem
latest

-- Joux

PointsSystem
Panic / Speed integration

-- Joux

PointsSystem
Panic code

-- XeroX

PointsSystem
Updated carrier selection code

-- XeroX

PointsSystem
VIP Experience
Work on FAQ

-- Joux

PointsSystem
Experience additions

-- Joux

PointsSystem
zpshooks update

-- XeroX

UK2
zpshooks update

-- XeroX

PointsSystem
Per level experience requirements reduced at lower levels. Experience required cap added.

-- Joux

PointsSystem
Swapped Stamina / Speed upgrades

-- Joux

PointsSystem
Fixes to status HUD and RTD Event. Tested.

-- Joux

VIPSystem
Added !viparea command which opens the steam overlay to the vip area.

-- XeroX

PointsSystem
Final RTD Feature Added!

-- Joux

PointsSystem
Updated zpshooks and updated zombies base speed to match with 3.0.9

-- XeroX

UK2
Updated zpshooks and updated zombies base speed to match with 3.0.9

-- XeroX

PointsSystem
Added Objective Completion Experience!

-- Joux

PointsSystem
Fixed compile error

-- XeroX

PointsSystem
M4 now level 8
AK47 now level 9

-- Joux

PointsSystem
Changes / corrections / additions to some defines.
Lifesteal Limits

-- Joux

PointsSystem
Added : 40 Levels in a skill tree now also unlocks passive ( Alternative ).
Bug/Fix/Change to Lifesteal/Thorn interaction.
Armour regen upgrade now only regens to the maximum value of Armour Upgrade.

-- Joux

PointsSystem
Added new hud to show defects from upgrades ( Bleeding / Speed Boosts )
Added !hud to toggle on/off all huds on screen.
Work on some further RTD Outcomes.

-- Joux

PointsSystem
Various fixes to all upgrades, all now tested.
RTD Fixes and sound additions.
Spawn weapons fixed, now removes default gear correctly.
Added !reset ( !downgrade ) which allows the reset of all upgrades, for 25 tokens.
Picking up health stops bleed ( from deepcut )
Translation additions for reset and other fixes.

-- Joux

UK2
Possible fix for double bullet regen for shotguns

-- XeroX

UK2
Fixed a bug where the world entity is a valid entity (it technically is but usually not used)

-- XeroX

PointsSystem
Sound Edits

-- Joux

UK2
Pos Fix for infection being activated from sources other than zombie hands. ( prop infection )

Point rate 2.0 ;D

-- Joux

UK2
Fixed players getting randomly teleported out of the map

-- XeroX

PointsSystem
Changed to use Full SteamID for player data

-- Joux

StatsSystem
Recompiled using latest zpshooks

-- XeroX

PointsSystem
Added CheckUpgradeState.sp
Lets players know when a new upgrade has been unlocked.

-- Joux

UK2
Fixed OnEntityPickedUp not being called due to recent ZPS Update.

-- XeroX

VIPSystem
+skin

-- Joux

PointsSystem
Sound Downloads, more sound work.

-- Joux

PointsSystem
Fixed OnEntityPickedUp not being called due to recent ZPS Update

-- XeroX

PointsSystem
headshot

-- Joux

PointsSystem
RTD + VIPSystem work

-- Joux

VIPSystem
Prep work for new System

-- Joux

PointsSystem
Couple more RTD Outcomes.

Started work on Sound System.

Started work Killing Sprees & Multi Kills.

-- Joux

PointsSystem
Final Passive Completed
> Better - Changed from increased Attack Speed to increase Damage per Death.
All Upgrades & Passives have now been coded!

-- Joux

VIPSystem
+skin

-- Joux

PointsSystem
Added IsMelee.sp

Final Passive for survivor completed!

>Changed Passive from AmmoSmith > Blade ( Increases Melee Damage by 30% )


3/4 Zombie Passives now complete. Final one needs confirming hook works correctly ( > Better ).

> Harder - 1% less damage per death.
> Faster - 1% more speed per death.
> Stronger - 3 health more per death.

+ Further typos and fixes.

-- Joux

VIPSystem
Some trail bug fixes, corrected reys neck, disabled the vip whitey on eu1/2.

-- Joux

VIPSystem
New VIP Skin Added!

-- Joux

VIPSystem
Update to member commands ( when an admin is online )

-- Joux

PointsSystem
Updated zpshooks and updated the natives

-- XeroX

UK2
Updated code to use more "OOP Like" Syntax. Part 3 of 3

-- XeroX

UK2
Updated code to use more "OOP Like" Syntax. Part 2 of ?

-- XeroX

UK2
Updated code to use more "OOP Like" Syntax. Part 1 of ?

-- XeroX