Dev Log

3.2
Added ClassNameToWeaponIDEx wrapper

-- XeroX

3.2
1.5.2 - math rework, further post 1.5 changes and fixes

-- Joux

3.2
1.5.1 post 1.5 fixes, changes

-- Joux

3.2
1.5.0c - math changes. minor changes. heam, cherry, blaze & blood buffs

-- Joux

3.2
vipsystem update for fungrades 1.5 - prestige/pass skins added to vip menu

-- Joux

3.2
1.5.0b +achievements

-- Joux

3.2
1.5.0a - pre release, tested. preset load fix, smoke damage fix, pass changes and fixes, sounds

-- Joux

3.2
1.4.9 - added pass shop, yy, perk changes, rejoin abuse fixes

-- Joux

3.2
1.4.8 - chat formatting, minor pass checks

-- Joux

3.2
1.4.7 - pass fully scripted + menu, untested.

-- Joux

3.2
1.4.6 - pass menu, pass challenge functions added

-- Joux

3.2
1.4.5 - pass sql & load added. scripted in new perks,yy to their respective functions ( untested )

-- Joux

3.2
1.4.4 - initial pass code

-- Joux

3.2
1.4.3 - smoke scripted, partial test on smoke & fist

-- Joux

3.2
1.4.2 - scripted fist, bludgeon & shell

-- Joux

3.2
1.4.1 - base variables added for perks/yy - bludgeon, electric fist, smoke & shell

-- Joux

3.2
1.4.0 - minor change update only- auto infect, connection/disconnection checks, zombie selector improvements, afks now type rtv, trapper 50 -> 40 per level

-- Joux

3.2
1.3.8 - Zombie selector fixes, exhaust fix/change

-- Joux

3.2
1.3.6 - added !reset medic to prevent confusion, exp melee changes. late join spawn fix, typos

-- Joux

3.2
1.3.5a - Win Bonuses (Team & Curses) now linked to map win rate, anti-crash system improvements, damage upgrade integrations with trapper & drboom. engineer now scales with pushback

-- Joux

3.2
Medic 4.x - Added Stats

-- Joux

3.2
1.3.3 - 2 new yin yangs, auto preset conversion for future updates

-- Joux

3.2
1.3.2 - Zombie Slow fix, speed/stamina change (buff), load 1.2 preset option, 8 new achievements

-- Joux

3.2
Medic 4.0 - Selectable Medic Perks: Shaman, Mender, Doctor, Priest, Warlock

-- Joux

3.2
1.3.1 - post release fixes & changes

-- Joux

3.2
1.3.0 - release

-- Joux

3.2
1.3.0e fully scripted curses, untested

-- Joux

3.2
1.3.0d - initial work on curses, natives, RTD Cooldown Changes, EXP Reductions for zombie abuse

-- Joux

3.2
medic curse native

-- Joux

3.2
1.3.0c - maxplayer fixes, zombie abuse point reductions, increased spree experience

-- Joux

3.2
1.3.0b - all new yy/perks coded

-- Joux

3.2
1.3.0a initial work. upgrade,yy,perk stat changes, new yin yangs, new perks, name changes, piercing damage fix, specialist buff, stats menu correction

-- Joux

3.2
1.2.6 - !winrate !wr

-- Joux

3.2
medic hud, minor bug fixes, raygun fov

-- Joux

3.2
1.2.5 - minor changes and checks, reduced hud size

-- Joux

3.2
1.2.4 - Engineer Change, Further Zombie Selector changes, RTD Cured to Human change, Trapper cades now explode when stood on

-- Joux

3.2
1.2.1 w fixes

-- Joux

3.2
1.2.1 - Medic Infection, Trapper damage fix, perk spawning weapons fix

-- Joux

3.2
1.2.0

-- Joux

3.2
1.2.0b

-- Joux

3.2
1.2.0a - Infection Balance patch 2. Endurance Zombie Upgrade, 5 New Yin Yangs. YinYang Buffs with debuff rework. Vampire Fix, Starting Weapons Fix, Preset Loading corrections. Medic mutation additions, increased challenge rewards.

-- Joux

3.2
Medic - mutated infection icon/colour

-- Joux

3.2
1.1.7 - Backup/Restore changes, better crash recovery ( bonus points always restored )

-- Joux

3.2
1.1.6 - Zombie Selector specific map balance DB Data, boost hp+bleed, minor bug fixes with damage,infection

-- Joux

3.2
medic qol update, Bandage, Cure cooldown & Charge indicator for non medics

-- Joux

3.2
1.1.4 - post crash changes & entity sprite checks, added support for 32 players

-- Joux

3.2
1.1.3 - prestige rewards, perk & yy levels, re-added next reward info for !p, fix for !prpg

-- Joux

3.2
1.1.2 - Trapper starts with hammer, increased cade ammo regen. Engi enables frag regen. fixed zombie queue system

-- Joux

3.2
Reset round status

-- XeroX

3.2
Added Round time check.
Determine winner team.
Reset Round Info.

-- XeroX

3.2
Force team selection before joining the round

-- XeroX

3.2
Fixed potential crash when picking up dropped weapons.

-- XeroX

3.2
1.1.1 - hud fix for mc fungrades, lifesteal changes(fixes), trapper check, zombie selection priority queue addition, spawn protection fix near props.

-- Joux

3.2
Show Team selection upon joining.
Added Shop keybind (default B)
Added money rewards for kills.
Added hud update for money changes.
Enabled friendly fire.
Added Team Kill penalties.
Drop live grenade when dieing and the pin was pulled.

-- XeroX

3.2
Show money on hud

-- XeroX

3.2
Set Movement speed based on equipped weapon.

-- XeroX

3.2
Fixed server crash upon purchasing a revolver

-- XeroX

3.2
Clean up unused files.

-- XeroX

3.2
1.0.7 - Zombie Selector Update! Now Skill based selection with new team balancing mechanics. Loan fix, RayGun default ammo, game_text * logic changes to fix map hud text & fungrade huds. engineer loadout, backup/restore changes. Protect/Target fixes.

-- Joux

3.2
1.0.6 - afk system changes & fixes to deathruns, entity errors, improved zombie selector code, auto infect improvements, whitey !showstats, snorlax achievement fix

-- Joux

3.2
invert check

-- XeroX

3.2
1.0.6 - pre balance changes, crash recovery improvements, text fixes, !lb,

-- Joux

3.2
1.0.5 - Snorlax double points fix, bhop code, !gamble loan & gameble max amount changes, minecraft headshot damage change, event fixes, preset fixes, reset variable fixes, trails, triforce corrections.

-- Joux

3.2
1.0.3 - re-added toxic peanut, fixed ammo on spawn, fixed presets, anti afk checks

-- Joux

3.2
1.0.2 - objective item fix for all maps, killing spree text, xp changes, triforce hp fix, wisp menu fix, rtd lost xp fix

-- Joux