Vanilla Map list

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      Vanilla Map list

      Need some suggestions for new additions, replacements, removals.

      zpo_zomboeing_v5
      zph_deterrence_b2

      zps_clubzombo
      zps_underground
      zps_town
      zps_thrillvile
      zps_tede_b01
      zps_subway
      zps_strip_club
      zps_skyscraper_v3
      zps_silence
      zps_safeplace_revival
      zps_ruralpanic
      zps_rpdre2_betav1,2
      zps_policestation
      zps_pizzeria_b3
      zps_officezombie_b5
      zps_office_b2
      zps_nightmare
      zps_night_b3
      zps_mansion_v1
      zps_manor
      zps_lockdown_b3
      zps_know_your_neighbors_b1
      zps_keretti
      zps_island_b5
      zps_haunted
      zps_grid_v1
      zps_fumes_b2
      zps_deadend
      zps_deadblock
      zps_damned_b9
      zps_d3_wildwest_v1
      zps_country_housing_b6
      zps_corpsington
      zps_cinema
      zps_chimesofdoom_v2
      zps_cabin_outbreak_b9
      zps_blackout
      zps_beach_armory_b1
      zps_barrelhunt_a1
      zps_backstreet
      zps_asylum
      zps_asbestos_b7
      zps_abandoned_mall_kgt_v3
      zpo_zombo_armory_final
      zpo_zero_harvest
      zpo_tunnelway_v6
      zpo_trainescape_v1
      zpo_the_village_v2
      zpo_tanker
      zpo_subway
      zpo_suburb_b1
      zpo_spacedead_b2
      zpo_snowblind_b1
      zpo_shreddingfield
      zpo_resevil_mov_b11
      zpo_redqueen_jx
      zpo_redqueen_cvg_r101
      zpo_ravenholm_lite_v1
      zpo_rabbit_hole_v3
      zpo_quarentena_a6
      zpo_quad17_b1
      zpo_power_plant_b1
      zpo_nucleardawn_v3-2
      zpo_nests_v2
      zpo_nacllabs_v5
      zpo_murksville
      zpo_mortal_complex_f3
      zpo_lila_billy_v2
      zpo_lake_of_storms_f3opt
      zpo_lake_of_sickness_sffix
      zpo_lake_of_acid3
      zpo_keretti
      zpo_iceland_sffix
      zpo_hospital_of_fate_v3f
      zpo_home_sweet_home_v2
      zpo_hideout_v17
      zpo_haunted
      zpo_harvest
      zpo_frozenheart_vf1
      zpo_forest_of_despair_v2f
      zpo_factory_v1
      zpo_descent_v4
      zpo_deadliest_catch_md10
      zpo_deadblock
      zpo_deadandbreakfast_b8
      zpo_corpsington
      zpo_church_classic_vf3
      zpo_bunkersurvival_b8_6
      zpo_bone_shack_k_final
      zpo_blackbird_final
      zpo_biotec
      zpo_bar_b1
      zpo_aquatica
      zpo_ancient_v5f
      zph_roofrun_v10
      zph_drinage_v2
      zp_investigation_b9_fd
      lnd_cabin_l_b1
      Some ideas (gonna add more in future):
      add (+)
      zph_deterrence_b2
      zph_unrealistic_v1
      zpo_church_siege_xmas_md2 (instead of the current one, for that christmas vibe)
      zps_smash_cannonz_somb8 (or whatever version we had)
      zpo_deathrun_deepfloor_v4
      zpo_deathrun_jungle_v3 (maybe refresh deathruns with those two instead of current)
      zps_clubzombo
      zpo_hospital_of_fate_v3f_r1 (thanks to Winter from ZB clan I received his small rework, the console doesn't get interrupted by others anymore, elevator doors and the elevator itself is moving faster, which makes the elevator part for humans less painful)
      zps_sapidcerebrum_b6

      remove (-)
      replace cabin with a better version or remove completely
      zpo_crossfire_b5 (people been complaining about it being boring and time consuming)
      zpo_bluevelvet_e1 (people being pissed about the objectibe at the end being unclear and always kills the whole human team, maybe some fix needed or someone could tell what's up)

      Post was edited 3 times, last by “Lion” ().

      Not having death runs on the vanilla one, am trying to keep the maps built for that vanilla feel, stock + well made custom ones.

      Any maps that are currently causing issues, or have bugs, i am already removing. Those fun/deathrun type of maps will be only for our modded servers in the future ( if any get made for the new update )
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